Binaural Audio in Interactive Systems

Introduction

Binaural audio simulates the natural hearing experience by delivering separate sound signals to each ear, creating the illusion of 3D space over headphones.

Technical Overview

  • HRTF-based modeling: Filters sounds according to the listener’s anatomy
  • Spatial cues: Interaural time difference (ITD) and interaural level difference (ILD)
  • Head tracking integration: Dynamic updates based on head orientation

Applications

  • Audio-first games for navigation and spatial awareness
  • VR/AR simulations
  • Training and rehabilitation applications

Design Considerations

  • Ensure consistent cue perception across listeners
  • Avoid auditory fatigue by balancing sound intensity and frequency range
  • Integrate environmental reflections for realism
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