Cognitive Load in Audio-Only Games

Overview

Cognitive load refers to the amount of mental effort required to process information. In audio-only games, all gameplay information must be decoded through sound, making cognitive load a central design concern.

Types of Cognitive Load

  • Intrinsic load: inherent complexity of the task
  • Extraneous load: unnecessary mental effort caused by poor design
  • Germane load: effort related to learning and mastery

Audio-only games must minimize extraneous load while supporting germane load.

Sources of Load in Audio Games

Common contributors include:

  • Overlapping sound cues
  • Ambiguous audio mappings
  • Rapid information delivery
  • Lack of auditory hierarchy

Design Strategies

Effective audio-only games manage cognitive load by:

  • Structuring sounds hierarchically
  • Using repetition and consistency
  • Introducing mechanics gradually
  • Reinforcing learning through predictable feedback

Implications for Accessibility

High cognitive load disproportionately affects new players and users with sensory processing differences, making careful design essential for inclusive gameplay.

✓ Message Sent
0 / 250 max
Scroll to Top