Conceptual Framework
Embodied listening refers to the experience of perceiving sound as part of one’s physical presence within a virtual environment. Sound becomes an extension of bodily orientation and movement.
Sound and Embodiment
In game worlds, embodied listening emerges when:
- Audio responds dynamically to player motion
- Spatial cues reflect player orientation
- Environmental sounds reinforce presence
Players do not merely hear the world; they inhabit it through sound.
Immersion and Presence
Embodied listening strengthens immersion by:
- Reinforcing spatial continuity
- Supporting intuitive navigation
- Reducing reliance on abstract interfaces
This is particularly significant in audio-only and virtual reality experiences.
Design Considerations
Achieving embodied listening requires:
- Consistent spatial audio
- Low-latency response
- Environmental coherence
Disruptions in audio feedback can break embodiment and immersion.
Relevance Beyond Games
Embodied listening concepts influence virtual reality, augmented reality, and human–computer interaction research.