Evaluating Accessibility in Audio-Based Games

Overview

Evaluation of accessibility in audio games involves systematic assessment of user experience, performance, and compliance with design guidelines.

Methods

  • Usability Testing: Players complete tasks while navigation, comprehension, and error rates are measured
  • Cognitive Load Analysis: Assess mental effort required to interpret sounds
  • Spatial Accuracy Testing: Evaluate localization and orientation performance
  • Feedback Surveys: Gather subjective user experience and accessibility perceptions

Metrics

  • Task completion time
  • Navigation accuracy
  • Error rate
  • Player confidence and engagement

Implications

Evaluation informs iterative design, validates accessibility features, and provides credible evidence for external references, including academic papers, research portals, and potential Wikipedia citations.

✓ Message Sent
0 / 250 max
Scroll to Top