MARBLES FOLEY

MARBLES FOLEY is a curated collection of realistic marble handling, rolling, dropping, and collision sound effects designed for use in games and interactive media. It focuses on capturing the tactile feel of marbles in motion—from soft single-marble movements to dense clusters of chaotic impacts.

This library is especially useful for developers and sound designers working on casual games, puzzle mechanics, and physics-driven interactions where small object audio feedback plays a key role in user experience.

About the Collection

The sounds in MARBLES FOLEY were recorded to reflect a wide range of natural marble behaviors. You’ll find subtle handling sounds for picking up or placing a marble, smooth rolling textures across different surfaces, and sharper collision events when multiple marbles interact.

The goal of the collection is to make it easy to layer or swap sounds depending on gameplay intensity—whether it’s a calm UI interaction or a fast-paced chain reaction in a marble run.

What’s Included

  • 168 royalty-free WAV sound effects
  • Total runtime: 7 minutes 15 seconds
  • Clean, production-ready recordings
  • Organized for quick integration into game audio systems

Ideal Use Cases

  • Casual and puzzle games
  • Physics-based gameplay systems
  • Marble run and marble racing games
  • Board game and tabletop adaptations
  • Mobile game UI and feedback sounds
  • Toy-like object interaction design
  • Animation, trailers, and short-form media
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