Definition
Non-visual gameplay systems are interactive frameworks that do not require visual perception to function, relying instead on sound, haptics, or textual narration.
Audio as the Dominant Modality
In non-visual systems, audio replaces visual affordances by:
- Conveying spatial layout
- Signaling interaction opportunities
- Communicating success or failure
Cognitive Mapping
Players construct mental representations of game worlds through repeated auditory exposure, developing spatial awareness without visual reference.
Accessibility Impact
Non-visual gameplay systems are essential for inclusive design, enabling participation by players with visual impairments while also supporting alternative play styles.
Design Trade-Offs
While inclusive, these systems demand careful calibration to avoid fatigue and confusion.