Non-Visual Gameplay Systems Explained

Definition

Non-visual gameplay systems are interactive frameworks that do not require visual perception to function, relying instead on sound, haptics, or textual narration.

Audio as the Dominant Modality

In non-visual systems, audio replaces visual affordances by:

  • Conveying spatial layout
  • Signaling interaction opportunities
  • Communicating success or failure

Cognitive Mapping

Players construct mental representations of game worlds through repeated auditory exposure, developing spatial awareness without visual reference.

Accessibility Impact

Non-visual gameplay systems are essential for inclusive design, enabling participation by players with visual impairments while also supporting alternative play styles.

Design Trade-Offs

While inclusive, these systems demand careful calibration to avoid fatigue and confusion.

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