Combat

A complete battlefield audio toolkit covering melee, ranged attacks, character reactions, movement, and environmental chaos.
Includes sword swings, blade clashes, gun handling, armor scrapes, parries, dodges, grunts, exertions, magic-enhanced strikes, and finishing hits.

This category helps developers build responsive combat experiences where every movement and attack feels kinetic, believable, and exciting.

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kick_thick_and_crunchy_53_ccf
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CCF2
bright_slash_attack_3_fcs
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FCS5
wound-hit_58
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WH1
bullet_penetrate_body_11_sas
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SAS16
gun_other_handling_grs
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GRS
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GRS2
hi_fi_short_explosion_blast_09_mgs
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MGS26
launch_fire_grenade_missile_288_grs
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GRS
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GRS3
sword_skincut-and-stab-165
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SSST
wound-hit_22
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WH1
sword_hit-and-impact-104
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SHI
blade, sword hit 07_bll
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BLL7
blades, heavy tone sword 68_bll
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BLL8
gun_loading_08_grs
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GRS
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GRS1
heavy drop, short impact, demolish, crash, destroy 33_bll
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BLL22
body_hit_casual_29
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BHC1
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