Combat

A complete battlefield audio toolkit covering melee, ranged attacks, character reactions, movement, and environmental chaos.
Includes sword swings, blade clashes, gun handling, armor scrapes, parries, dodges, grunts, exertions, magic-enhanced strikes, and finishing hits.

This category helps developers build responsive combat experiences where every movement and attack feels kinetic, believable, and exciting.

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body_hit_77
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BH1
launch_fire_grenade_missile_239_grs
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GRS
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GRS3
sword_skincut-and-stab-468
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SSST
weapon_gun_load_reload-94_ghl
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GHL
bone_break_gore_103_rnz
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RNZ5
punch_or_kick_body_impact_fight_combat_19_ccf
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CCF3
snappy-hard-hit_104
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SHH1
thick_kick_body_impact_fight_20_sas
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SAS61
big explosion, bomb, blast, cannon, demolish 04_bll
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BLL3
blade hit, muted 9_bll
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BLL4
punch_heavy-18_ccp
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CCP
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CCP3
short_release_gunshot_sci-fi_gunshot_7_ssg
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SSG4
sword_skincut-and-stab-259
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SSST
zweihander_muted_big_sword_thick-19_ses
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SES9
blades, heavy tone sword 54_bll
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BLL8
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