Combat

A complete battlefield audio toolkit covering melee, ranged attacks, character reactions, movement, and environmental chaos.
Includes sword swings, blade clashes, gun handling, armor scrapes, parries, dodges, grunts, exertions, magic-enhanced strikes, and finishing hits.

This category helps developers build responsive combat experiences where every movement and attack feels kinetic, believable, and exciting.

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wound-hit_33
WH1
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body_hit_26
BH1
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snappy-hard-hit_2
SHH1
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blade_stab_guts_blood_flesh_gore_5_ses
SES1
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bloodshed 40_bll
BLL9
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body_hit_76
BH1
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guts_flesh_bleed_rip_gore_60_rnz
RNZ6
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sword_scrape_26
SSC
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sword_skincut-and-stab-635
SSST
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ground hit, bow and arrow-19_bor
BOR
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BOR4
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blade, katana, short sword hit 19_bll
BLL6
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kick_thick_and_crunchy_2_ccf
CCF2
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launch_fire_grenade_missile_22_grs
GRS
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GRS3
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bullet_penetrate_body_1_sas
SAS16
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sword_hit-and-impact-107
SHI
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