Introduction
Standards and guidelines provide structured approaches for creating accessible audio games. These frameworks ensure consistency, quality, and usability.
Representative Guidelines
- World Wide Web Consortium (W3C) Guidelines: Web-based audio game accessibility
- Game Accessibility Guidelines (GAG): Practical recommendations for developers
- International Standards (ISO/IEC 9241): Human-system interaction for audio interfaces
Key Considerations
- Audio clarity and differentiation
- Spatial and directional accuracy
- Customizable volume and pitch settings
- Consistent auditory feedback
Benefits
Following standards:
- Improves regulatory compliance
- Enhances user experience for all players
- Increases likelihood of academic and governmental citations